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Post by B5Erik on Aug 27, 2021 4:30:17 GMT
So Tom DeFalco and Ron Frenz had this great idea for an issue of What If?
What if Peter Parker and Mary Jane had a daughter who developed spider powers like Peter's as a teenager in high school?
What if, indeed!
The issue of What If was so well received that Marvel gave a go ahead for a new series set in an alternate universe. This became a new playground for DeFalco, Frenz, Patrick Oliffe, Ron Lim, and others to play in. All the baggage of Marvel post 1995 or so would be gone. In it's place would be a more fun, old school comic universe. The angst-y 90's and the bravado of the late 80's would be absent. Instead, fans would get a series (and a comic universe) that was a combination of the 60's, 70's, and early 80's with just some hints of the late 80's and 90's thrown in for dramatic enhancement.
And it worked. Beautifully.
Spider-Girl would become one of the most entertaining titles Marvel had ever produced. And thanks to the What If issue introducing Spider-Girl DeFalco and Oliffe (who took over for Frenz as Frenz had other assignments to do on a regular basis) were able to hit the ground running. The universe was already partially constructed. All they had to do was build on it.
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Post by B5Erik on Sept 28, 2021 5:20:19 GMT
So with the series greenlit for production, DeFalco and Oliffe took off on a wild ride that captured the sense of wonder and fun of the 1960's, along with the more serious, mature themes and styles of the 1970's (although those issues were fun, too), and just a hint of the early 80's style. This was to be a throwback series - a series that didn't use the modern, "Decompressed," storytelling style. There would be no wasted panels, no pages of nothing much going on - this would be old school comic book storytelling at it's finest.
Pure entertainment.
They would expand on the universe, creating new characters that fit in with where this universe had gone. This was a stark contrast to what Marvel was doing in their, "Official," universe. A universe whose stories were told in the dark, ultra-serious, brooding style. There was a lack of fun in the official Marvel Universe, and that left a huge gap in the market for fun comics that were as equally entertaining to adults as they were to teens and pre-teens.
So DeFalco, Frenz, and Oliffe set out to fill that gap with what became the MC2 Universe - Marvel Comics 2.
But it all started with Spider-Girl.
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Post by B5Erik on Sept 28, 2021 5:47:16 GMT
While the focus was clearly on May 'Mayday' Parker, aka The Amazing, Spectacular Spider-Girl, there was a strong showing by the original Spider-Man himself in the form of Peter Parker.
In the MC2, Spider-Man loses one of his legs just below the knee in a final battle with The Green Goblin (the original - Norman Osborn, who dies in that battle). Peter has to give up being Spider-Man, but he does so reluctantly (he still feels the weight of that responsibility that Uncle Ben tought him). What keeps him from looking for an artificial, mechanical means to continue crime-fighting is his sense of responsiblity to his family (Mary Jane and their daughter, May, of course). He can't risk them losing him as they almost did in that final battle with Norman Osborn.
However, that doesn't mean that Peter doesn't put the suit back on when he believes that May is in over her head and could get killed herself. So that means that we get a 40-something Peter Parker, out of practice and working with a bionic leg courtesy of some rather high powered friends, taking on bad guys again.
Of course, the title is Spider-GIRL, so his time in the suit is limited, but a very welcome development (and one that makes all the sense in the world from a storytelling standpoint).
But before that happens, May has to learn how to be a superhero, and makes some mistakes along the way. While this series is often listed as a title aimed at kids, that simply isn't the case. It is, definitely, a family friendly title, appropriate for readers as young as 8 or 9, it isn't a simplified, kid level title. There is some sophisticated storytelling here, with some grown up themes, making this a title (and universe) that is as entertaining and enjoyable for readers over 50 as it is for those under 15.
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